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First Play Test Session!

Today marks the first time NeuroJump held a playtest session. We invited four players to play through an accelerated game mode that gave them a taste of turn-by-turn mechanics like trade, resource collection, industry and technology management, and combat. We decided to leave the creative ship building mode out of this playtest, but we couldn’t stop a couple of them from experimenting anyway 🙂

The session was 90 minutes and we received a lot of great feedback. This is only the first of many test sessions to come. If you’d like to help us test the game, use our form and we’ll get you set up.

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